Ocean · Atmosphere · Glaciers/Ice · Groundwater · Lakes/Rivers · Soil moisture · Living things (plants, animals)
Evaporation, Transpiration, Condensation, Precipitation, Runoff, Infiltration, Groundwater, Melting, Freezing, Human impact (dams, pollution, deforestation)
This game simulates a water droplet's journey, forcing players to learn about reservoirs and processes through random movement and questions. Each correct answer comes with an explanation, turning mistakes into learning moments. Players discover human impacts (fertilizers, dams, burning). The game connects directly to the "Cycles of Matter" unit by showing how water moves between living and non-living Earth systems and why it's essential for life.